The Shadowfell is a dark and shadowy realm where colors are dark and faded and shapes are obscured at best. It somewhat pararells the mortal world. In base 4e lore, the Shadowfell was where the Primordials put all the .. But it also may be a PF thing that’s a DnD thing that’s been renamed. The first source to really describe the Plane of Shadow or Shadowfell in terms other than neutral was the D&D 4E Dungeon Master’s Guide.

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Paul Hutton 1, 14 A regular at the local tavern might’ve seen suspicious figures, or overheard some conversation. Results 1 to 25 of Dark Alliance Baldur’s Gate: Anyone have any ideas on what might be good to put along the path to this Dark One’s hideout? It could be the haven of the undead, but the Negative Plane and Orcus cover that. They also tried to make other settings more like the new default one, sometimes with a local d&dd for the change.

Are there any devoted fans of the World Axis? Eldritch Wizardry Supplement IV: As such I’d draw upon imagery from writers like Poe or Yeats for my flavor. Apparently, it borrows things from other settings, such as the names of certain gods.

E&d Grotto Red Hand of Doom. No, it’s a Forgotten Realms only thing. Nentir Valethe Shadowfell was the grim antechamber of the afterlife. Maybe this particular raven has a history, in Shadowfell, or a prank to play, or an old score to settle. They have a few features that can make them pretty strong controllers, especially as Invokers or even moreso as Psions.

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It is followed by the sequels Thunderspire Labyrinth and Pyramid of Shadows. What does the Negative Plane do in shaeowfell new cosmological order? A plane you can’t adventure is a useless plane. In terms of flavor 4th edition was the best chance to sweep away the messy structure that previously existed to be read, not played.

Works with positive plane too. I would buy the hell out of that. I’m not really familiar with Shadowfell specifically, but here’s some food for thought: You can’t really adventure in them still, but that’s really not what they’re there for. I don’t think the idea of a multiverse joining every setting as different material planes was ever canon for 4e, and I ignore such things anyway. What’s the word for ‘fear of being eaten by a mounted bear in half-plate’ again?

Dragonlance Forgotten Realms Greyhawk Ravenloft.

They attack the player characters who are also traveling to Winterhaven. Undeath was as much a perversion of the forces of death as it was one of the forces of life, but Orcus’ influence on the Shadowfell was great despite the Raven Queen’s efforts.

Ghosts and certain types of undead abound but may not even be hostile- just natural groaning residents. In my sometimes unpopular opinion, it wasn’t such a bad match between default lore and setting lore.

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Maybe some of them 4d want to help him, and others will want him gone. I don’t really care about the Forgotten Realms. I may be wrong but I am pretty sure that it is just the replacement for the negative energy plane, and does all the same stuff it did.

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As for the anti-Feywild, I have kinda had a different take Kobold raiders are menacing the Nentir Vale village of Winterhaven. Balder’s Gate was 20 years ago.

Shadowfell

Dark Sun Dark Sun: Urban landscapes and occupied areas would feature twisted wreckage and ruins. Try to decide on a few main locales that’ll be important to x&d story, and let the rest emerge through play.

There could be dark temples, seedy taverns, gothic mansions. The Shadowfell was created shadowell balance the Feywild. The only thing I do with Forgotten Realms is steal all the cool gods. Vecna’s the silver medalist in that area. Dragonlance deities Forgotten Realms deities Greyhawk deities.

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Shannon Appelcline called the book “a nice complement to the earlier planar manuals: Originally Posted by EvilAnagram. Maybe the raven represents the hand of fate, being in just the right place, at the right time, to keep the hero out of trouble. He is only level 3, so the Shadowfell should come off as eminently dangerous, hopefully without killing him. The Shadowfell Cover of the first edition.

Perhaps certain d&e magical components or reagants are required for his nefarious scheme. I think souls pass through it on their way to their appropriate afterlife. Except that several adventures actually feature it as a location, and its relationship to the other planes has also been used in various ways.